import { Loader, LoadingManager } from '../../../src/Three'; import { GLTFLoader, GLTF } from './GLTFLoader'; import { DRACOLoader } from './DRACOLoader'; export class VRMLoader extends Loader { constructor( manager?: LoadingManager ); gltfLoader: GLTFLoader; load( url: string, onLoad: ( scene: GLTF ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void; parse( gltf: GLTF, onLoad: ( scene: GLTF ) => void ): void; setDRACOLoader( dracoLoader: DRACOLoader ): this; }