import { Loader, LoadingManager, Group, Material } from '../../../src/Three'; export class LDrawLoader extends Loader { constructor( manager?: LoadingManager ); load( url: string, onLoad: ( data: Group ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void; setFileMap( fileMap: Record<string, string> ): void; setMaterials( materials: Material[] ): void; parse( text: string, path: string, onLoad: ( data: Group ) => void ): void; addMaterial( material: Material ): void; getMaterial( colourCode: string ): Material | null; }