import { Camera, Frustum, Mesh, Object3D, Scene, Vector3 } from '../../../src/Three'; export class SelectionBox { constructor( camera: Camera, scene: Scene, deep?: number ); camera: Camera; collection: Mesh[]; deep: number; endPoint: Vector3; scene: Scene; startPoint: Vector3; select( startPoint?: Vector3, endPoint?: Vector3 ): Mesh[]; updateFrustum( startPoint: Vector3, endPoint: Vector3 ): void; searchChildInFrustum( frustum: Frustum, object: Object3D ): void; }