import { Loader, LoadingManager, Material, Object3D } from '../../../src/Three'; export interface LWO { materials: Material[]; meshes: Object3D[]; } export interface LWOLoaderParameters { /** * Base content delivery folder path, use when it differs from Lightwave default structure */ resourcePath?: string; } export class LWOLoader extends Loader { constructor( manager?: LoadingManager, parameters?: LWOLoaderParameters ); load( url: string, onLoad: ( lwo: LWO ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void; parse( data: ArrayBuffer, path: string, modelName: string ): LWO; }