/** * @author daron1337 / http://daron1337.github.io/ */ import { Color } from "../../../build/three.module.js"; var Lut = function ( colormap, numberofcolors ) { this.lut = []; this.setColorMap( colormap, numberofcolors ); return this; }; Lut.prototype = { constructor: Lut, lut: [], map: [], n: 256, minV: 0, maxV: 1, set: function ( value ) { if ( value instanceof Lut ) { this.copy( value ); } return this; }, setMin: function ( min ) { this.minV = min; return this; }, setMax: function ( max ) { this.maxV = max; return this; }, setColorMap: function ( colormap, numberofcolors ) { this.map = ColorMapKeywords[ colormap ] || ColorMapKeywords.rainbow; this.n = numberofcolors || 32; var step = 1.0 / this.n; this.lut.length = 0; for ( var i = 0; i <= 1; i += step ) { for ( var j = 0; j < this.map.length - 1; j ++ ) { if ( i >= this.map[ j ][ 0 ] && i < this.map[ j + 1 ][ 0 ] ) { var min = this.map[ j ][ 0 ]; var max = this.map[ j + 1 ][ 0 ]; var minColor = new Color( this.map[ j ][ 1 ] ); var maxColor = new Color( this.map[ j + 1 ][ 1 ] ); var color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) ); this.lut.push( color ); } } } return this; }, copy: function ( lut ) { this.lut = lut.lut; this.map = lut.map; this.n = lut.n; this.minV = lut.minV; this.maxV = lut.maxV; return this; }, getColor: function ( alpha ) { if ( alpha <= this.minV ) { alpha = this.minV; } else if ( alpha >= this.maxV ) { alpha = this.maxV; } alpha = ( alpha - this.minV ) / ( this.maxV - this.minV ); var colorPosition = Math.round( alpha * this.n ); colorPosition == this.n ? colorPosition -= 1 : colorPosition; return this.lut[ colorPosition ]; }, addColorMap: function ( colormapName, arrayOfColors ) { ColorMapKeywords[ colormapName ] = arrayOfColors; }, createCanvas: function () { var canvas = document.createElement( 'canvas' ); canvas.width = 1; canvas.height = this.n; this.updateCanvas( canvas ); return canvas; }, updateCanvas: function ( canvas ) { var ctx = canvas.getContext( '2d', { alpha: false } ); var imageData = ctx.getImageData( 0, 0, 1, this.n ); var data = imageData.data; var k = 0; var step = 1.0 / this.n; for ( var i = 1; i >= 0; i -= step ) { for ( var j = this.map.length - 1; j >= 0; j -- ) { if ( i < this.map[ j ][ 0 ] && i >= this.map[ j - 1 ][ 0 ] ) { var min = this.map[ j - 1 ][ 0 ]; var max = this.map[ j ][ 0 ]; var minColor = new Color( this.map[ j - 1 ][ 1 ] ); var maxColor = new Color( this.map[ j ][ 1 ] ); var color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) ); data[ k * 4 ] = Math.round( color.r * 255 ); data[ k * 4 + 1 ] = Math.round( color.g * 255 ); data[ k * 4 + 2 ] = Math.round( color.b * 255 ); data[ k * 4 + 3 ] = 255; k += 1; } } } ctx.putImageData( imageData, 0, 0 ); return canvas; } }; var ColorMapKeywords = { "rainbow": [[ 0.0, 0x0000FF ], [ 0.2, 0x00FFFF ], [ 0.5, 0x00FF00 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFF0000 ]], "cooltowarm": [[ 0.0, 0x3C4EC2 ], [ 0.2, 0x9BBCFF ], [ 0.5, 0xDCDCDC ], [ 0.8, 0xF6A385 ], [ 1.0, 0xB40426 ]], "blackbody": [[ 0.0, 0x000000 ], [ 0.2, 0x780000 ], [ 0.5, 0xE63200 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFFFFFF ]], "grayscale": [[ 0.0, 0x000000 ], [ 0.2, 0x404040 ], [ 0.5, 0x7F7F80 ], [ 0.8, 0xBFBFBF ], [ 1.0, 0xFFFFFF ]] }; export { Lut, ColorMapKeywords };