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HuangJiPC / public / static / three / examples / jsm / shaders / FresnelShader.d.ts
@zhangdeliang zhangdeliang on 21 Jun 270 bytes update
import {
	Uniform
} from '../../../src/Three';

export const FresnelShader: {
	uniforms: {
		mRefractionRatio: Uniform;
		mFresnelBias: Uniform;
		mFresnelPower: Uniform;
		mFresnelScale: Uniform;
		tCube: Uniform;
	};
	vertexShader: string;
	fragmentShader: string;
};