import { Uniform } from '../../../src/Three'; export const HalftoneShader: { uniforms: { tDiffuse: Uniform; shape: Uniform; radius: Uniform; rotateR: Uniform; rotateG: Uniform; rotateB: Uniform; scatter: Uniform; width: Uniform; height: Uniform; blending: Uniform; blendingMode: Uniform; greyscale: Uniform; disable: Uniform; }; vertexShader: string; fragmentShader: string; };