import { Camera, MOUSE, Object3D, TOUCH, Vector3 } from '../../../src/Three'; export class OrbitControls { constructor( object: Camera, domElement?: HTMLElement ); object: Camera; domElement: HTMLElement | HTMLDocument; // API enabled: boolean; target: Vector3; // deprecated center: Vector3; minDistance: number; maxDistance: number; minZoom: number; maxZoom: number; minPolarAngle: number; maxPolarAngle: number; minAzimuthAngle: number; maxAzimuthAngle: number; enableDamping: boolean; dampingFactor: number; enableZoom: boolean; zoomSpeed: number; enableRotate: boolean; rotateSpeed: number; enablePan: boolean; panSpeed: number; screenSpacePanning: boolean; keyPanSpeed: number; autoRotate: boolean; autoRotateSpeed: number; enableKeys: boolean; keys: { LEFT: number; UP: number; RIGHT: number; BOTTOM: number; }; mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE; }; touches: { ONE: TOUCH; TWO: TOUCH }; update(): boolean; saveState(): void; reset(): void; dispose(): void; getPolarAngle(): number; getAzimuthalAngle(): number; // EventDispatcher mixins addEventListener( type: string, listener: ( event: any ) => void ): void; hasEventListener( type: string, listener: ( event: any ) => void ): boolean; removeEventListener( type: string, listener: ( event: any ) => void ): void; dispatchEvent( event: { type: string; target: any; } ): void; } export class MapControls extends OrbitControls { constructor( object: Camera, domElement?: HTMLElement ); }