import { LoadingManager, DataTextureLoader, TextureDataType, PixelFormat } from '../../../src/Three'; export interface EXR { header: object; width: number; height: number; data: Float32Array; format: PixelFormat; type: TextureDataType; } export class EXRLoader extends DataTextureLoader { constructor( manager?: LoadingManager ); type: TextureDataType; parse( buffer: ArrayBuffer ) : EXR; setDataType( type: TextureDataType ): this; }