import { CubeTexture, Loader, LoadingManager, TextureDataType } from '../../../src/Three'; import { RGBELoader } from './RGBELoader'; export class HDRCubeTextureLoader extends Loader { constructor( manager?: LoadingManager ); hdrLoader: RGBELoader; type: TextureDataType; load( urls: string[], onLoad: ( texture: CubeTexture ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ): void; setDataType( type: TextureDataType ): this; }