import { AnimationAction } from '../../../src/animation/AnimationAction' import { AnimationMixer, BufferGeometry, Geometry, Material, Mesh } from '../../../src/Three'; export class MorphAnimMesh extends Mesh { constructor( geometry: BufferGeometry | Geometry, material: Material ); mixer: AnimationMixer; activeAction: AnimationAction | null; setDirectionForward(): void; setDirectionBackward(): void; playAnimation( label: string, fps: number ): void; updateAnimation( delta: number ): void; copy( source: MorphAnimMesh ): this; }