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HuangJiPC / public / static / three / examples / jsm / postprocessing / FilmPass.d.ts
@zhangdeliang zhangdeliang on 21 Jun 316 bytes update
import {
	Vector2,
	ShaderMaterial
} from '../../../src/Three';

import { Pass } from './Pass';

export class FilmPass extends Pass {

	constructor( noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: number );
	uniforms: object;
	material: ShaderMaterial;
	fsQuad: object;

}