import { TempNode } from '../core/TempNode'; import { NodeBuilder } from '../core/NodeBuilder'; import { FloatNode } from '../inputs/FloatNode'; import { FunctionNode } from '../core/FunctionNode'; import { TextureNode } from '../inputs/TextureNode'; export class BumpMapNode extends TempNode { constructor( value: TextureNode, scale?: FloatNode ); value: TextureNode; scale: FloatNode; toNormalMap: boolean; nodeType: string; generate( builder: NodeBuilder, output: string ): string; copy( source: BumpMapNode ): this; static Nodes: { dHdxy_fwd: FunctionNode; perturbNormalArb: FunctionNode; bumpToNormal: FunctionNode; } }