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HuangJiPC / public / static / three / examples / jsm / postprocessing / TexturePass.d.ts
@zhangdeliang zhangdeliang on 21 Jun 285 bytes update
import {
	Texture,
	ShaderMaterial
} from '../../../src/Three';

import { Pass } from './Pass';

export class TexturePass extends Pass {

	constructor( map: Texture, opacity?: number );
	map: Texture;
	opacity: number;
	uniforms: object;
	material: ShaderMaterial;
	fsQuad: object;

}