// OpenVPN -- An application to securely tunnel IP networks // over a single port, with support for SSL/TLS-based // session authentication and key exchange, // packet encryption, packet authentication, and // packet compression. // // Copyright (C) 2012-2020 OpenVPN Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License Version 3 // as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program in the COPYING file. // If not, see <http://www.gnu.org/licenses/>. // Abstract base classes for server tun objects #ifndef OPENVPN_TUN_SERVER_TUNBASE_H #define OPENVPN_TUN_SERVER_TUNBASE_H #include <string> #include <openvpn/common/exception.hpp> #include <openvpn/common/rc.hpp> #include <openvpn/common/function.hpp> #include <openvpn/buffer/buffer.hpp> #include <openvpn/server/servhalt.hpp> namespace openvpn { namespace TunClientInstance { typedef Function<void(int fd)> PostCloseFunc; // A native reference to a client instance struct NativeHandle { NativeHandle() {} NativeHandle(const int fd_arg, const int peer_id_arg) : fd(fd_arg), peer_id(peer_id_arg) { } bool fd_defined() const { return fd >= 0; } bool defined() const { return fd >= 0 && peer_id >= 0; } int fd = -1; int peer_id = -1; }; // Base class for the client instance receiver. Note that all // client instance receivers (transport, routing, management, // etc.) must inherit virtually from RC because the client instance // object will inherit from multiple receivers. struct Recv : public virtual RC<thread_unsafe_refcount> { typedef RCPtr<Recv> Ptr; //virtual bool defined() const = 0; virtual void stop() = 0; // Called with IP packets from tun layer. virtual void tun_recv(BufferAllocated& buf) = 0; // push a halt or restart message to client virtual void push_halt_restart_msg(const HaltRestart::Type type, const std::string& reason, const bool tell_client) = 0; }; // Base class for the per-client-instance state of the TunServer. // Each client instance uses this class to send data to the tun layer. struct Send : public virtual RC<thread_unsafe_refcount> { typedef RCPtr<Send> Ptr; //virtual bool defined() const = 0; virtual void stop() = 0; virtual bool tun_send_const(const Buffer& buf) = 0; virtual bool tun_send(BufferAllocated& buf) = 0; // get the native handle for tun/peer virtual NativeHandle tun_native_handle() = 0; // set up relay to target virtual void relay(const IP::Addr& target, const int port) = 0; virtual const std::string& tun_info() const = 0; }; // Factory for server tun object. struct Factory : public RC<thread_unsafe_refcount> { typedef RCPtr<Factory> Ptr; virtual Send::Ptr new_obj(Recv* parent) = 0; }; } } #endif