/** * Cesium - https://github.com/CesiumGS/cesium * * Copyright 2011-2020 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. Pend.) * * Portions licensed separately. * See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details. */ define(['exports', './when-8d13db60', './Check-70bec281', './Cartesian2-16a61632', './BoundingSphere-d018a565', './ComponentDatatype-5862616f', './GeometryAttribute-1e248a71', './GeometryAttributes-aacecde6', './GeometryPipeline-30473267', './IndexDatatype-9435b55f', './WebMercatorProjection-9a70654e'], function (exports, when, Check, Cartesian2, BoundingSphere, ComponentDatatype, GeometryAttribute, GeometryAttributes, GeometryPipeline, IndexDatatype, WebMercatorProjection) { 'use strict'; /** * Value and type information for per-instance geometry attribute that determines the geometry instance offset * * @alias OffsetGeometryInstanceAttribute * @constructor * * @param {Number} [x=0] The x translation * @param {Number} [y=0] The y translation * @param {Number} [z=0] The z translation * * @private * * @see GeometryInstance * @see GeometryInstanceAttribute */ function OffsetGeometryInstanceAttribute(x, y, z) { x = when.defaultValue(x, 0); y = when.defaultValue(y, 0); z = when.defaultValue(z, 0); /** * The values for the attributes stored in a typed array. * * @type Float32Array */ this.value = new Float32Array([x, y, z]); } Object.defineProperties(OffsetGeometryInstanceAttribute.prototype, { /** * The datatype of each component in the attribute, e.g., individual elements in * {@link OffsetGeometryInstanceAttribute#value}. * * @memberof OffsetGeometryInstanceAttribute.prototype * * @type {ComponentDatatype} * @readonly * * @default {@link ComponentDatatype.FLOAT} */ componentDatatype : { get : function() { return ComponentDatatype.ComponentDatatype.FLOAT; } }, /** * The number of components in the attributes, i.e., {@link OffsetGeometryInstanceAttribute#value}. * * @memberof OffsetGeometryInstanceAttribute.prototype * * @type {Number} * @readonly * * @default 3 */ componentsPerAttribute : { get : function() { return 3; } }, /** * When <code>true</code> and <code>componentDatatype</code> is an integer format, * indicate that the components should be mapped to the range [0, 1] (unsigned) * or [-1, 1] (signed) when they are accessed as floating-point for rendering. * * @memberof OffsetGeometryInstanceAttribute.prototype * * @type {Boolean} * @readonly * * @default false */ normalize : { get : function() { return false; } } }); /** * Creates a new {@link OffsetGeometryInstanceAttribute} instance given the provided an enabled flag and {@link DistanceDisplayCondition}. * * @param {Cartesian3} offset The cartesian offset * @returns {OffsetGeometryInstanceAttribute} The new {@link OffsetGeometryInstanceAttribute} instance. */ OffsetGeometryInstanceAttribute.fromCartesian3 = function(offset) { //>>includeStart('debug', pragmas.debug); Check.Check.defined('offset', offset); //>>includeEnd('debug'); return new OffsetGeometryInstanceAttribute(offset.x, offset.y, offset.z); }; /** * Converts a distance display condition to a typed array that can be used to assign a distance display condition attribute. * * @param {Cartesian3} offset The cartesian offset * @param {Float32Array} [result] The array to store the result in, if undefined a new instance will be created. * @returns {Float32Array} The modified result parameter or a new instance if result was undefined. * * @example * var attributes = primitive.getGeometryInstanceAttributes('an id'); * attributes.modelMatrix = Cesium.OffsetGeometryInstanceAttribute.toValue(modelMatrix, attributes.modelMatrix); */ OffsetGeometryInstanceAttribute.toValue = function(offset, result) { //>>includeStart('debug', pragmas.debug); Check.Check.defined('offset', offset); //>>includeEnd('debug'); if (!when.defined(result)) { result = new Float32Array([offset.x, offset.y, offset.z]); } result[0] = offset.x; result[1] = offset.y; result[2] = offset.z; return result; }; function transformToWorldCoordinates(instances, primitiveModelMatrix, scene3DOnly) { var toWorld = !scene3DOnly; var length = instances.length; var i; if (!toWorld && (length > 1)) { var modelMatrix = instances[0].modelMatrix; for (i = 1; i < length; ++i) { if (!BoundingSphere.Matrix4.equals(modelMatrix, instances[i].modelMatrix)) { toWorld = true; break; } } } if (toWorld) { for (i = 0; i < length; ++i) { if (when.defined(instances[i].geometry)) { GeometryPipeline.GeometryPipeline.transformToWorldCoordinates(instances[i]); } } } else { // Leave geometry in local coordinate system; auto update model-matrix. BoundingSphere.Matrix4.multiplyTransformation(primitiveModelMatrix, instances[0].modelMatrix, primitiveModelMatrix); } } function addGeometryBatchId(geometry, batchId) { var attributes = geometry.attributes; var positionAttr = attributes.position; var numberOfComponents = positionAttr.values.length / positionAttr.componentsPerAttribute; attributes.batchId = new GeometryAttribute.GeometryAttribute({ componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, componentsPerAttribute : 1, values : new Float32Array(numberOfComponents) }); var values = attributes.batchId.values; for (var j = 0; j < numberOfComponents; ++j) { values[j] = batchId; } } function addBatchIds(instances) { var length = instances.length; for (var i = 0; i < length; ++i) { var instance = instances[i]; if (when.defined(instance.geometry)) { addGeometryBatchId(instance.geometry, i); } else if (when.defined(instance.westHemisphereGeometry) && when.defined(instance.eastHemisphereGeometry)) { addGeometryBatchId(instance.westHemisphereGeometry, i); addGeometryBatchId(instance.eastHemisphereGeometry, i); } } } function geometryPipeline(parameters) { var instances = parameters.instances; var projection = parameters.projection; var uintIndexSupport = parameters.elementIndexUintSupported; var scene3DOnly = parameters.scene3DOnly; var vertexCacheOptimize = parameters.vertexCacheOptimize; var compressVertices = parameters.compressVertices; var modelMatrix = parameters.modelMatrix; var i; var geometry; var primitiveType; var length = instances.length; for (i = 0; i < length; ++i) { if (when.defined(instances[i].geometry)) { primitiveType = instances[i].geometry.primitiveType; break; } } //>>includeStart('debug', pragmas.debug); for (i = 1; i < length; ++i) { if (when.defined(instances[i].geometry) && instances[i].geometry.primitiveType !== primitiveType) { throw new Check.DeveloperError('All instance geometries must have the same primitiveType.'); } } //>>includeEnd('debug'); // Unify to world coordinates before combining. transformToWorldCoordinates(instances, modelMatrix, scene3DOnly); // Clip to IDL if (!scene3DOnly) { for (i = 0; i < length; ++i) { if (when.defined(instances[i].geometry)) { GeometryPipeline.GeometryPipeline.splitLongitude(instances[i]); } } } addBatchIds(instances); // Optimize for vertex shader caches if (vertexCacheOptimize) { for (i = 0; i < length; ++i) { var instance = instances[i]; if (when.defined(instance.geometry)) { GeometryPipeline.GeometryPipeline.reorderForPostVertexCache(instance.geometry); GeometryPipeline.GeometryPipeline.reorderForPreVertexCache(instance.geometry); } else if (when.defined(instance.westHemisphereGeometry) && when.defined(instance.eastHemisphereGeometry)) { GeometryPipeline.GeometryPipeline.reorderForPostVertexCache(instance.westHemisphereGeometry); GeometryPipeline.GeometryPipeline.reorderForPreVertexCache(instance.westHemisphereGeometry); GeometryPipeline.GeometryPipeline.reorderForPostVertexCache(instance.eastHemisphereGeometry); GeometryPipeline.GeometryPipeline.reorderForPreVertexCache(instance.eastHemisphereGeometry); } } } // Combine into single geometry for better rendering performance. var geometries = GeometryPipeline.GeometryPipeline.combineInstances(instances); length = geometries.length; for (i = 0; i < length; ++i) { geometry = geometries[i]; // Split positions for GPU RTE var attributes = geometry.attributes; var name; if (!scene3DOnly) { for (name in attributes) { if (attributes.hasOwnProperty(name) && attributes[name].componentDatatype === ComponentDatatype.ComponentDatatype.DOUBLE) { var name3D = name + '3D'; var name2D = name + '2D'; // Compute 2D positions GeometryPipeline.GeometryPipeline.projectTo2D(geometry, name, name3D, name2D, projection); if (when.defined(geometry.boundingSphere) && name === 'position') { geometry.boundingSphereCV = BoundingSphere.BoundingSphere.fromVertices(geometry.attributes.position2D.values); } GeometryPipeline.GeometryPipeline.encodeAttribute(geometry, name3D, name3D + 'High', name3D + 'Low'); GeometryPipeline.GeometryPipeline.encodeAttribute(geometry, name2D, name2D + 'High', name2D + 'Low'); } } } else { for (name in attributes) { if (attributes.hasOwnProperty(name) && attributes[name].componentDatatype === ComponentDatatype.ComponentDatatype.DOUBLE) { GeometryPipeline.GeometryPipeline.encodeAttribute(geometry, name, name + '3DHigh', name + '3DLow'); } } } // oct encode and pack normals, compress texture coordinates if (compressVertices) { GeometryPipeline.GeometryPipeline.compressVertices(geometry); } } if (!uintIndexSupport) { // Break into multiple geometries to fit within unsigned short indices if needed var splitGeometries = []; length = geometries.length; for (i = 0; i < length; ++i) { geometry = geometries[i]; splitGeometries = splitGeometries.concat(GeometryPipeline.GeometryPipeline.fitToUnsignedShortIndices(geometry)); } geometries = splitGeometries; } return geometries; } function createPickOffsets(instances, geometryName, geometries, pickOffsets) { var offset; var indexCount; var geometryIndex; var offsetIndex = pickOffsets.length - 1; if (offsetIndex >= 0) { var pickOffset = pickOffsets[offsetIndex]; offset = pickOffset.offset + pickOffset.count; geometryIndex = pickOffset.index; indexCount = geometries[geometryIndex].indices.length; } else { offset = 0; geometryIndex = 0; indexCount = geometries[geometryIndex].indices.length; } var length = instances.length; for (var i = 0; i < length; ++i) { var instance = instances[i]; var geometry = instance[geometryName]; if (!when.defined(geometry)) { continue; } var count = geometry.indices.length; if (offset + count > indexCount) { offset = 0; indexCount = geometries[++geometryIndex].indices.length; } pickOffsets.push({ index : geometryIndex, offset : offset, count : count }); offset += count; } } function createInstancePickOffsets(instances, geometries) { var pickOffsets = []; createPickOffsets(instances, 'geometry', geometries, pickOffsets); createPickOffsets(instances, 'westHemisphereGeometry', geometries, pickOffsets); createPickOffsets(instances, 'eastHemisphereGeometry', geometries, pickOffsets); return pickOffsets; } /** * @private */ var PrimitivePipeline = {}; /** * @private */ PrimitivePipeline.combineGeometry = function(parameters) { var geometries; var attributeLocations; var instances = parameters.instances; var length = instances.length; var pickOffsets; var offsetInstanceExtend; var hasOffset = false; if (length > 0) { geometries = geometryPipeline(parameters); if (geometries.length > 0) { attributeLocations = GeometryPipeline.GeometryPipeline.createAttributeLocations(geometries[0]); if (parameters.createPickOffsets) { pickOffsets = createInstancePickOffsets(instances, geometries); } } if (when.defined(instances[0].attributes) && when.defined(instances[0].attributes.offset)) { offsetInstanceExtend = new Array(length); hasOffset = true; } } var boundingSpheres = new Array(length); var boundingSpheresCV = new Array(length); for (var i = 0; i < length; ++i) { var instance = instances[i]; var geometry = instance.geometry; if (when.defined(geometry)) { boundingSpheres[i] = geometry.boundingSphere; boundingSpheresCV[i] = geometry.boundingSphereCV; if (hasOffset) { offsetInstanceExtend[i] = instance.geometry.offsetAttribute; } } var eastHemisphereGeometry = instance.eastHemisphereGeometry; var westHemisphereGeometry = instance.westHemisphereGeometry; if (when.defined(eastHemisphereGeometry) && when.defined(westHemisphereGeometry)) { if (when.defined(eastHemisphereGeometry.boundingSphere) && when.defined(westHemisphereGeometry.boundingSphere)) { boundingSpheres[i] = BoundingSphere.BoundingSphere.union(eastHemisphereGeometry.boundingSphere, westHemisphereGeometry.boundingSphere); } if (when.defined(eastHemisphereGeometry.boundingSphereCV) && when.defined(westHemisphereGeometry.boundingSphereCV)) { boundingSpheresCV[i] = BoundingSphere.BoundingSphere.union(eastHemisphereGeometry.boundingSphereCV, westHemisphereGeometry.boundingSphereCV); } } } return { geometries : geometries, modelMatrix : parameters.modelMatrix, attributeLocations : attributeLocations, pickOffsets : pickOffsets, offsetInstanceExtend : offsetInstanceExtend, boundingSpheres : boundingSpheres, boundingSpheresCV : boundingSpheresCV }; }; function transferGeometry(geometry, transferableObjects) { var attributes = geometry.attributes; for (var name in attributes) { if (attributes.hasOwnProperty(name)) { var attribute = attributes[name]; if (when.defined(attribute) && when.defined(attribute.values)) { transferableObjects.push(attribute.values.buffer); } } } if (when.defined(geometry.indices)) { transferableObjects.push(geometry.indices.buffer); } } function transferGeometries(geometries, transferableObjects) { var length = geometries.length; for (var i = 0; i < length; ++i) { transferGeometry(geometries[i], transferableObjects); } } // This function was created by simplifying packCreateGeometryResults into a count-only operation. function countCreateGeometryResults(items) { var count = 1; var length = items.length; for (var i = 0; i < length; i++) { var geometry = items[i]; ++count; if (!when.defined(geometry)) { continue; } var attributes = geometry.attributes; count += 7 + 2 * BoundingSphere.BoundingSphere.packedLength + (when.defined(geometry.indices) ? geometry.indices.length : 0); for (var property in attributes) { if (attributes.hasOwnProperty(property) && when.defined(attributes[property])) { var attribute = attributes[property]; count += 5 + attribute.values.length; } } } return count; } /** * @private */ PrimitivePipeline.packCreateGeometryResults = function(items, transferableObjects) { var packedData = new Float64Array(countCreateGeometryResults(items)); var stringTable = []; var stringHash = {}; var length = items.length; var count = 0; packedData[count++] = length; for (var i = 0; i < length; i++) { var geometry = items[i]; var validGeometry = when.defined(geometry); packedData[count++] = validGeometry ? 1.0 : 0.0; if (!validGeometry) { continue; } packedData[count++] = geometry.primitiveType; packedData[count++] = geometry.geometryType; packedData[count++] = when.defaultValue(geometry.offsetAttribute, -1); var validBoundingSphere = when.defined(geometry.boundingSphere) ? 1.0 : 0.0; packedData[count++] = validBoundingSphere; if (validBoundingSphere) { BoundingSphere.BoundingSphere.pack(geometry.boundingSphere, packedData, count); } count += BoundingSphere.BoundingSphere.packedLength; var validBoundingSphereCV = when.defined(geometry.boundingSphereCV) ? 1.0 : 0.0; packedData[count++] = validBoundingSphereCV; if (validBoundingSphereCV) { BoundingSphere.BoundingSphere.pack(geometry.boundingSphereCV, packedData, count); } count += BoundingSphere.BoundingSphere.packedLength; var attributes = geometry.attributes; var attributesToWrite = []; for (var property in attributes) { if (attributes.hasOwnProperty(property) && when.defined(attributes[property])) { attributesToWrite.push(property); if (!when.defined(stringHash[property])) { stringHash[property] = stringTable.length; stringTable.push(property); } } } packedData[count++] = attributesToWrite.length; for (var q = 0; q < attributesToWrite.length; q++) { var name = attributesToWrite[q]; var attribute = attributes[name]; packedData[count++] = stringHash[name]; packedData[count++] = attribute.componentDatatype; packedData[count++] = attribute.componentsPerAttribute; packedData[count++] = attribute.normalize ? 1 : 0; packedData[count++] = attribute.values.length; packedData.set(attribute.values, count); count += attribute.values.length; } var indicesLength = when.defined(geometry.indices) ? geometry.indices.length : 0; packedData[count++] = indicesLength; if (indicesLength > 0) { packedData.set(geometry.indices, count); count += indicesLength; } } transferableObjects.push(packedData.buffer); return { stringTable : stringTable, packedData : packedData }; }; /** * @private */ PrimitivePipeline.unpackCreateGeometryResults = function(createGeometryResult) { var stringTable = createGeometryResult.stringTable; var packedGeometry = createGeometryResult.packedData; var i; var result = new Array(packedGeometry[0]); var resultIndex = 0; var packedGeometryIndex = 1; while (packedGeometryIndex < packedGeometry.length) { var valid = packedGeometry[packedGeometryIndex++] === 1.0; if (!valid) { result[resultIndex++] = undefined; continue; } var primitiveType = packedGeometry[packedGeometryIndex++]; var geometryType = packedGeometry[packedGeometryIndex++]; var offsetAttribute = packedGeometry[packedGeometryIndex++]; if (offsetAttribute === -1) { offsetAttribute = undefined; } var boundingSphere; var boundingSphereCV; var validBoundingSphere = packedGeometry[packedGeometryIndex++] === 1.0; if (validBoundingSphere) { boundingSphere = BoundingSphere.BoundingSphere.unpack(packedGeometry, packedGeometryIndex); } packedGeometryIndex += BoundingSphere.BoundingSphere.packedLength; var validBoundingSphereCV = packedGeometry[packedGeometryIndex++] === 1.0; if (validBoundingSphereCV) { boundingSphereCV = BoundingSphere.BoundingSphere.unpack(packedGeometry, packedGeometryIndex); } packedGeometryIndex += BoundingSphere.BoundingSphere.packedLength; var length; var values; var componentsPerAttribute; var attributes = new GeometryAttributes.GeometryAttributes(); var numAttributes = packedGeometry[packedGeometryIndex++]; for (i = 0; i < numAttributes; i++) { var name = stringTable[packedGeometry[packedGeometryIndex++]]; var componentDatatype = packedGeometry[packedGeometryIndex++]; componentsPerAttribute = packedGeometry[packedGeometryIndex++]; var normalize = packedGeometry[packedGeometryIndex++] !== 0; length = packedGeometry[packedGeometryIndex++]; values = ComponentDatatype.ComponentDatatype.createTypedArray(componentDatatype, length); for (var valuesIndex = 0; valuesIndex < length; valuesIndex++) { values[valuesIndex] = packedGeometry[packedGeometryIndex++]; } attributes[name] = new GeometryAttribute.GeometryAttribute({ componentDatatype : componentDatatype, componentsPerAttribute : componentsPerAttribute, normalize : normalize, values : values }); } var indices; length = packedGeometry[packedGeometryIndex++]; if (length > 0) { var numberOfVertices = values.length / componentsPerAttribute; indices = IndexDatatype.IndexDatatype.createTypedArray(numberOfVertices, length); for (i = 0; i < length; i++) { indices[i] = packedGeometry[packedGeometryIndex++]; } } result[resultIndex++] = new GeometryAttribute.Geometry({ primitiveType : primitiveType, geometryType : geometryType, boundingSphere : boundingSphere, boundingSphereCV : boundingSphereCV, indices : indices, attributes : attributes, offsetAttribute: offsetAttribute }); } return result; }; function packInstancesForCombine(instances, transferableObjects) { var length = instances.length; var packedData = new Float64Array(1 + (length * 19)); var count = 0; packedData[count++] = length; for (var i = 0; i < length; i++) { var instance = instances[i]; BoundingSphere.Matrix4.pack(instance.modelMatrix, packedData, count); count += BoundingSphere.Matrix4.packedLength; if (when.defined(instance.attributes) && when.defined(instance.attributes.offset)) { var values = instance.attributes.offset.value; packedData[count] = values[0]; packedData[count + 1] = values[1]; packedData[count + 2] = values[2]; } count += 3; } transferableObjects.push(packedData.buffer); return packedData; } function unpackInstancesForCombine(data) { var packedInstances = data; var result = new Array(packedInstances[0]); var count = 0; var i = 1; while (i < packedInstances.length) { var modelMatrix = BoundingSphere.Matrix4.unpack(packedInstances, i); var attributes; i += BoundingSphere.Matrix4.packedLength; if (when.defined(packedInstances[i])) { attributes = { offset : new OffsetGeometryInstanceAttribute(packedInstances[i], packedInstances[i + 1], packedInstances[i + 2]) }; } i += 3; result[count++] = { modelMatrix : modelMatrix, attributes : attributes }; } return result; } /** * @private */ PrimitivePipeline.packCombineGeometryParameters = function(parameters, transferableObjects) { var createGeometryResults = parameters.createGeometryResults; var length = createGeometryResults.length; for (var i = 0; i < length; i++) { transferableObjects.push(createGeometryResults[i].packedData.buffer); } return { createGeometryResults : parameters.createGeometryResults, packedInstances : packInstancesForCombine(parameters.instances, transferableObjects), ellipsoid : parameters.ellipsoid, isGeographic : parameters.projection instanceof BoundingSphere.GeographicProjection, elementIndexUintSupported : parameters.elementIndexUintSupported, scene3DOnly : parameters.scene3DOnly, vertexCacheOptimize : parameters.vertexCacheOptimize, compressVertices : parameters.compressVertices, modelMatrix : parameters.modelMatrix, createPickOffsets : parameters.createPickOffsets }; }; /** * @private */ PrimitivePipeline.unpackCombineGeometryParameters = function(packedParameters) { var instances = unpackInstancesForCombine(packedParameters.packedInstances); var createGeometryResults = packedParameters.createGeometryResults; var length = createGeometryResults.length; var instanceIndex = 0; for (var resultIndex = 0; resultIndex < length; resultIndex++) { var geometries = PrimitivePipeline.unpackCreateGeometryResults(createGeometryResults[resultIndex]); var geometriesLength = geometries.length; for (var geometryIndex = 0; geometryIndex < geometriesLength; geometryIndex++) { var geometry = geometries[geometryIndex]; var instance = instances[instanceIndex]; instance.geometry = geometry; ++instanceIndex; } } var ellipsoid = Cartesian2.Ellipsoid.clone(packedParameters.ellipsoid); var projection = packedParameters.isGeographic ? new BoundingSphere.GeographicProjection(ellipsoid) : new WebMercatorProjection.WebMercatorProjection(ellipsoid); return { instances : instances, ellipsoid : ellipsoid, projection : projection, elementIndexUintSupported : packedParameters.elementIndexUintSupported, scene3DOnly : packedParameters.scene3DOnly, vertexCacheOptimize : packedParameters.vertexCacheOptimize, compressVertices : packedParameters.compressVertices, modelMatrix : BoundingSphere.Matrix4.clone(packedParameters.modelMatrix), createPickOffsets : packedParameters.createPickOffsets }; }; function packBoundingSpheres(boundingSpheres) { var length = boundingSpheres.length; var bufferLength = 1 + (BoundingSphere.BoundingSphere.packedLength + 1) * length; var buffer = new Float32Array(bufferLength); var bufferIndex = 0; buffer[bufferIndex++] = length; for (var i = 0; i < length; ++i) { var bs = boundingSpheres[i]; if (!when.defined(bs)) { buffer[bufferIndex++] = 0.0; } else { buffer[bufferIndex++] = 1.0; BoundingSphere.BoundingSphere.pack(boundingSpheres[i], buffer, bufferIndex); } bufferIndex += BoundingSphere.BoundingSphere.packedLength; } return buffer; } function unpackBoundingSpheres(buffer) { var result = new Array(buffer[0]); var count = 0; var i = 1; while (i < buffer.length) { if (buffer[i++] === 1.0) { result[count] = BoundingSphere.BoundingSphere.unpack(buffer, i); } ++count; i += BoundingSphere.BoundingSphere.packedLength; } return result; } /** * @private */ PrimitivePipeline.packCombineGeometryResults = function(results, transferableObjects) { if (when.defined(results.geometries)) { transferGeometries(results.geometries, transferableObjects); } var packedBoundingSpheres = packBoundingSpheres(results.boundingSpheres); var packedBoundingSpheresCV = packBoundingSpheres(results.boundingSpheresCV); transferableObjects.push(packedBoundingSpheres.buffer, packedBoundingSpheresCV.buffer); return { geometries : results.geometries, attributeLocations : results.attributeLocations, modelMatrix : results.modelMatrix, pickOffsets : results.pickOffsets, offsetInstanceExtend: results.offsetInstanceExtend, boundingSpheres : packedBoundingSpheres, boundingSpheresCV : packedBoundingSpheresCV }; }; /** * @private */ PrimitivePipeline.unpackCombineGeometryResults = function(packedResult) { return { geometries : packedResult.geometries, attributeLocations : packedResult.attributeLocations, modelMatrix : packedResult.modelMatrix, pickOffsets : packedResult.pickOffsets, offsetInstanceExtend: packedResult.offsetInstanceExtend, boundingSpheres : unpackBoundingSpheres(packedResult.boundingSpheres), boundingSpheresCV : unpackBoundingSpheres(packedResult.boundingSpheresCV) }; }; exports.PrimitivePipeline = PrimitivePipeline; });