/** * Cesium - https://github.com/CesiumGS/cesium * * Copyright 2011-2020 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. Pend.) * * Portions licensed separately. * See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details. */ define(['./when-8d13db60', './Check-70bec281', './Math-61ede240', './Cartographic-f2a06374', './Cartesian2-16a61632', './BoundingSphere-d018a565', './Cartesian4-5af5bb24', './RuntimeError-ba10bc3e', './WebGLConstants-4c11ee5f', './ComponentDatatype-5862616f', './GeometryAttribute-1e248a71', './PrimitiveType-97893bc7', './FeatureDetection-7bd32c34', './Transforms-cd52cbaf', './buildModuleUrl-e7952659', './GeometryAttributes-aacecde6', './IndexDatatype-9435b55f', './IntersectionTests-813bb943', './Plane-aa6c3ce5', './ArcType-66bc286a', './EllipsoidRhumbLine-87f26cac', './EllipsoidGeodesic-9ef071e0', './PolylinePipeline-f937854b', './Color-69f1845f'], function (when, Check, _Math, Cartographic, Cartesian2, BoundingSphere, Cartesian4, RuntimeError, WebGLConstants, ComponentDatatype, GeometryAttribute, PrimitiveType, FeatureDetection, Transforms, buildModuleUrl, GeometryAttributes, IndexDatatype, IntersectionTests, Plane, ArcType, EllipsoidRhumbLine, EllipsoidGeodesic, PolylinePipeline, Color) { 'use strict'; function interpolateColors(p0, p1, color0, color1, minDistance, array, offset) { var numPoints = PolylinePipeline.PolylinePipeline.numberOfPoints(p0, p1, minDistance); var i; var r0 = color0.red; var g0 = color0.green; var b0 = color0.blue; var a0 = color0.alpha; var r1 = color1.red; var g1 = color1.green; var b1 = color1.blue; var a1 = color1.alpha; if (Color.Color.equals(color0, color1)) { for (i = 0; i < numPoints; i++) { array[offset++] = Color.Color.floatToByte(r0); array[offset++] = Color.Color.floatToByte(g0); array[offset++] = Color.Color.floatToByte(b0); array[offset++] = Color.Color.floatToByte(a0); } return offset; } var redPerVertex = (r1 - r0) / numPoints; var greenPerVertex = (g1 - g0) / numPoints; var bluePerVertex = (b1 - b0) / numPoints; var alphaPerVertex = (a1 - a0) / numPoints; var index = offset; for (i = 0; i < numPoints; i++) { array[index++] = Color.Color.floatToByte(r0 + i * redPerVertex); array[index++] = Color.Color.floatToByte(g0 + i * greenPerVertex); array[index++] = Color.Color.floatToByte(b0 + i * bluePerVertex); array[index++] = Color.Color.floatToByte(a0 + i * alphaPerVertex); } return index; } /** * A description of a polyline modeled as a line strip; the first two positions define a line segment, * and each additional position defines a line segment from the previous position. * * @alias SimplePolylineGeometry * @constructor * * @param {Object} options Object with the following properties: * @param {Cartesian3[]} options.positions An array of {@link Cartesian3} defining the positions in the polyline as a line strip. * @param {Color[]} [options.colors] An Array of {@link Color} defining the per vertex or per segment colors. * @param {Boolean} [options.colorsPerVertex=false] A boolean that determines whether the colors will be flat across each segment of the line or interpolated across the vertices. * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polyline segments must follow. * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude if options.arcType is not ArcType.NONE. Determines the number of positions in the buffer. * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference. * * @exception {DeveloperError} At least two positions are required. * @exception {DeveloperError} colors has an invalid length. * * @see SimplePolylineGeometry#createGeometry * * @example * // A polyline with two connected line segments * var polyline = new Cesium.SimplePolylineGeometry({ * positions : Cesium.Cartesian3.fromDegreesArray([ * 0.0, 0.0, * 5.0, 0.0, * 5.0, 5.0 * ]) * }); * var geometry = Cesium.SimplePolylineGeometry.createGeometry(polyline); */ function SimplePolylineGeometry(options) { options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT); var positions = options.positions; var colors = options.colors; var colorsPerVertex = when.defaultValue(options.colorsPerVertex, false); //>>includeStart('debug', pragmas.debug); if ((!when.defined(positions)) || (positions.length < 2)) { throw new Check.DeveloperError('At least two positions are required.'); } if (when.defined(colors) && ((colorsPerVertex && colors.length < positions.length) || (!colorsPerVertex && colors.length < positions.length - 1))) { throw new Check.DeveloperError('colors has an invalid length.'); } //>>includeEnd('debug'); this._positions = positions; this._colors = colors; this._colorsPerVertex = colorsPerVertex; this._arcType = when.defaultValue(options.arcType, ArcType.ArcType.GEODESIC); this._granularity = when.defaultValue(options.granularity, _Math.CesiumMath.RADIANS_PER_DEGREE); this._ellipsoid = when.defaultValue(options.ellipsoid, Cartesian2.Ellipsoid.WGS84); this._workerName = 'createSimplePolylineGeometry'; var numComponents = 1 + positions.length * Cartographic.Cartesian3.packedLength; numComponents += when.defined(colors) ? 1 + colors.length * Color.Color.packedLength : 1; /** * The number of elements used to pack the object into an array. * @type {Number} */ this.packedLength = numComponents + Cartesian2.Ellipsoid.packedLength + 3; } /** * Stores the provided instance into the provided array. * * @param {SimplePolylineGeometry} value The value to pack. * @param {Number[]} array The array to pack into. * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements. * * @returns {Number[]} The array that was packed into */ SimplePolylineGeometry.pack = function(value, array, startingIndex) { //>>includeStart('debug', pragmas.debug); if (!when.defined(value)) { throw new Check.DeveloperError('value is required'); } if (!when.defined(array)) { throw new Check.DeveloperError('array is required'); } //>>includeEnd('debug'); startingIndex = when.defaultValue(startingIndex, 0); var i; var positions = value._positions; var length = positions.length; array[startingIndex++] = length; for (i = 0; i < length; ++i, startingIndex += Cartographic.Cartesian3.packedLength) { Cartographic.Cartesian3.pack(positions[i], array, startingIndex); } var colors = value._colors; length = when.defined(colors) ? colors.length : 0.0; array[startingIndex++] = length; for (i = 0; i < length; ++i, startingIndex += Color.Color.packedLength) { Color.Color.pack(colors[i], array, startingIndex); } Cartesian2.Ellipsoid.pack(value._ellipsoid, array, startingIndex); startingIndex += Cartesian2.Ellipsoid.packedLength; array[startingIndex++] = value._colorsPerVertex ? 1.0 : 0.0; array[startingIndex++] = value._arcType; array[startingIndex] = value._granularity; return array; }; /** * Retrieves an instance from a packed array. * * @param {Number[]} array The packed array. * @param {Number} [startingIndex=0] The starting index of the element to be unpacked. * @param {SimplePolylineGeometry} [result] The object into which to store the result. * @returns {SimplePolylineGeometry} The modified result parameter or a new SimplePolylineGeometry instance if one was not provided. */ SimplePolylineGeometry.unpack = function(array, startingIndex, result) { //>>includeStart('debug', pragmas.debug); if (!when.defined(array)) { throw new Check.DeveloperError('array is required'); } //>>includeEnd('debug'); startingIndex = when.defaultValue(startingIndex, 0); var i; var length = array[startingIndex++]; var positions = new Array(length); for (i = 0; i < length; ++i, startingIndex += Cartographic.Cartesian3.packedLength) { positions[i] = Cartographic.Cartesian3.unpack(array, startingIndex); } length = array[startingIndex++]; var colors = length > 0 ? new Array(length) : undefined; for (i = 0; i < length; ++i, startingIndex += Color.Color.packedLength) { colors[i] = Color.Color.unpack(array, startingIndex); } var ellipsoid = Cartesian2.Ellipsoid.unpack(array, startingIndex); startingIndex += Cartesian2.Ellipsoid.packedLength; var colorsPerVertex = array[startingIndex++] === 1.0; var arcType = array[startingIndex++]; var granularity = array[startingIndex]; if (!when.defined(result)) { return new SimplePolylineGeometry({ positions : positions, colors : colors, ellipsoid : ellipsoid, colorsPerVertex : colorsPerVertex, arcType : arcType, granularity : granularity }); } result._positions = positions; result._colors = colors; result._ellipsoid = ellipsoid; result._colorsPerVertex = colorsPerVertex; result._arcType = arcType; result._granularity = granularity; return result; }; var scratchArray1 = new Array(2); var scratchArray2 = new Array(2); var generateArcOptionsScratch = { positions : scratchArray1, height: scratchArray2, ellipsoid: undefined, minDistance : undefined, granularity : undefined }; /** * Computes the geometric representation of a simple polyline, including its vertices, indices, and a bounding sphere. * * @param {SimplePolylineGeometry} simplePolylineGeometry A description of the polyline. * @returns {Geometry} The computed vertices and indices. */ SimplePolylineGeometry.createGeometry = function(simplePolylineGeometry) { var positions = simplePolylineGeometry._positions; var colors = simplePolylineGeometry._colors; var colorsPerVertex = simplePolylineGeometry._colorsPerVertex; var arcType = simplePolylineGeometry._arcType; var granularity = simplePolylineGeometry._granularity; var ellipsoid = simplePolylineGeometry._ellipsoid; var minDistance = _Math.CesiumMath.chordLength(granularity, ellipsoid.maximumRadius); var perSegmentColors = when.defined(colors) && !colorsPerVertex; var i; var length = positions.length; var positionValues; var numberOfPositions; var colorValues; var color; var offset = 0; if (arcType === ArcType.ArcType.GEODESIC || arcType === ArcType.ArcType.RHUMB) { var subdivisionSize; var numberOfPointsFunction; var generateArcFunction; if (arcType === ArcType.ArcType.GEODESIC) { subdivisionSize = _Math.CesiumMath.chordLength(granularity, ellipsoid.maximumRadius); numberOfPointsFunction = PolylinePipeline.PolylinePipeline.numberOfPoints; generateArcFunction = PolylinePipeline.PolylinePipeline.generateArc; } else { subdivisionSize = granularity; numberOfPointsFunction = PolylinePipeline.PolylinePipeline.numberOfPointsRhumbLine; generateArcFunction = PolylinePipeline.PolylinePipeline.generateRhumbArc; } var heights = PolylinePipeline.PolylinePipeline.extractHeights(positions, ellipsoid); var generateArcOptions = generateArcOptionsScratch; if (arcType === ArcType.ArcType.GEODESIC) { generateArcOptions.minDistance = minDistance; } else { generateArcOptions.granularity = granularity; } generateArcOptions.ellipsoid = ellipsoid; if (perSegmentColors) { var positionCount = 0; for (i = 0; i < length - 1; i++) { positionCount += numberOfPointsFunction(positions[i], positions[i+1], subdivisionSize) + 1; } positionValues = new Float64Array(positionCount * 3); colorValues = new Uint8Array(positionCount * 4); generateArcOptions.positions = scratchArray1; generateArcOptions.height= scratchArray2; var ci = 0; for (i = 0; i < length - 1; ++i) { scratchArray1[0] = positions[i]; scratchArray1[1] = positions[i + 1]; scratchArray2[0] = heights[i]; scratchArray2[1] = heights[i + 1]; var pos = generateArcFunction(generateArcOptions); if (when.defined(colors)) { var segLen = pos.length / 3; color = colors[i]; for(var k = 0; k < segLen; ++k) { colorValues[ci++] = Color.Color.floatToByte(color.red); colorValues[ci++] = Color.Color.floatToByte(color.green); colorValues[ci++] = Color.Color.floatToByte(color.blue); colorValues[ci++] = Color.Color.floatToByte(color.alpha); } } positionValues.set(pos, offset); offset += pos.length; } } else { generateArcOptions.positions = positions; generateArcOptions.height= heights; positionValues = new Float64Array(generateArcFunction(generateArcOptions)); if (when.defined(colors)) { colorValues = new Uint8Array(positionValues.length / 3 * 4); for (i = 0; i < length - 1; ++i) { var p0 = positions[i]; var p1 = positions[i + 1]; var c0 = colors[i]; var c1 = colors[i + 1]; offset = interpolateColors(p0, p1, c0, c1, minDistance, colorValues, offset); } var lastColor = colors[length - 1]; colorValues[offset++] = Color.Color.floatToByte(lastColor.red); colorValues[offset++] = Color.Color.floatToByte(lastColor.green); colorValues[offset++] = Color.Color.floatToByte(lastColor.blue); colorValues[offset++] = Color.Color.floatToByte(lastColor.alpha); } } } else { numberOfPositions = perSegmentColors ? length * 2 - 2 : length; positionValues = new Float64Array(numberOfPositions * 3); colorValues = when.defined(colors) ? new Uint8Array(numberOfPositions * 4) : undefined; var positionIndex = 0; var colorIndex = 0; for (i = 0; i < length; ++i) { var p = positions[i]; if (perSegmentColors && i > 0) { Cartographic.Cartesian3.pack(p, positionValues, positionIndex); positionIndex += 3; color = colors[i - 1]; colorValues[colorIndex++] = Color.Color.floatToByte(color.red); colorValues[colorIndex++] = Color.Color.floatToByte(color.green); colorValues[colorIndex++] = Color.Color.floatToByte(color.blue); colorValues[colorIndex++] = Color.Color.floatToByte(color.alpha); } if (perSegmentColors && i === length - 1) { break; } Cartographic.Cartesian3.pack(p, positionValues, positionIndex); positionIndex += 3; if (when.defined(colors)) { color = colors[i]; colorValues[colorIndex++] = Color.Color.floatToByte(color.red); colorValues[colorIndex++] = Color.Color.floatToByte(color.green); colorValues[colorIndex++] = Color.Color.floatToByte(color.blue); colorValues[colorIndex++] = Color.Color.floatToByte(color.alpha); } } } var attributes = new GeometryAttributes.GeometryAttributes(); attributes.position = new GeometryAttribute.GeometryAttribute({ componentDatatype : ComponentDatatype.ComponentDatatype.DOUBLE, componentsPerAttribute : 3, values : positionValues }); if (when.defined(colors)) { attributes.color = new GeometryAttribute.GeometryAttribute({ componentDatatype : ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE, componentsPerAttribute : 4, values : colorValues, normalize : true }); } numberOfPositions = positionValues.length / 3; var numberOfIndices = (numberOfPositions - 1) * 2; var indices = IndexDatatype.IndexDatatype.createTypedArray(numberOfPositions, numberOfIndices); var index = 0; for (i = 0; i < numberOfPositions - 1; ++i) { indices[index++] = i; indices[index++] = i + 1; } return new GeometryAttribute.Geometry({ attributes : attributes, indices : indices, primitiveType : PrimitiveType.PrimitiveType.LINES, boundingSphere : BoundingSphere.BoundingSphere.fromPoints(positions) }); }; function createSimplePolylineGeometry(simplePolylineGeometry, offset) { if (when.defined(offset)) { simplePolylineGeometry = SimplePolylineGeometry.unpack(simplePolylineGeometry, offset); } simplePolylineGeometry._ellipsoid = Cartesian2.Ellipsoid.clone(simplePolylineGeometry._ellipsoid); return SimplePolylineGeometry.createGeometry(simplePolylineGeometry); } return createSimplePolylineGeometry; });