// OpenVPN -- An application to securely tunnel IP networks // over a single port, with support for SSL/TLS-based // session authentication and key exchange, // packet encryption, packet authentication, and // packet compression. // // Copyright (C) 2012-2020 OpenVPN Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License Version 3 // as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program in the COPYING file. // If not, see <http://www.gnu.org/licenses/>. // Server-side client manager #ifndef OPENVPN_SERVER_MANAGE_H #define OPENVPN_SERVER_MANAGE_H #include <string> #include <vector> #include <openvpn/common/size.hpp> #include <openvpn/common/exception.hpp> #include <openvpn/common/rc.hpp> #include <openvpn/common/jsonlib.hpp> #include <openvpn/tun/server/tunbase.hpp> #include <openvpn/addr/route.hpp> #include <openvpn/auth/authcreds.hpp> #include <openvpn/ssl/proto.hpp> #include <openvpn/server/servhalt.hpp> #include <openvpn/server/peerstats.hpp> #include <openvpn/server/peeraddr.hpp> #include <openvpn/auth/authcert.hpp> #include <openvpn/auth/authstatusconst.hpp> namespace openvpn { namespace ManClientInstance { // Base class for the per-client-instance state of the ManServer. // Each client instance uses this class to send data to the man layer. struct Send : public virtual RC<thread_unsafe_refcount> { typedef RCPtr<Send> Ptr; virtual void pre_stop() = 0; virtual void stop() = 0; virtual void auth_request(const AuthCreds::Ptr& auth_creds, const AuthCert::Ptr& auth_cert, const PeerAddr::Ptr& peer_addr) = 0; virtual void push_request(ProtoContext::Config::Ptr pconf) = 0; // INFO notification virtual void info_request(const std::string& imsg) = 0; // bandwidth stats notification virtual void stats_notify(const PeerStats& ps, const bool final) = 0; // client float notification virtual void float_notify(const PeerAddr::Ptr& addr) = 0; // ID virtual std::string instance_name() const = 0; virtual std::uint64_t instance_id() const = 0; // return a JSON string describing connected user virtual std::string describe_user(const bool show_userprop) = 0; // disconnect virtual void disconnect_user(const HaltRestart::Type type, const AuthStatus::Type auth_status, const std::string& reason, const bool tell_client) = 0; // send control channel message virtual void post_info_user(BufferPtr&& info) = 0; // set ACL index for user virtual void set_acl_index(const int acl_index, const std::string* username, const bool challenge) = 0; // notify of local user properties update virtual void userprop_local_update() = 0; // create, update, or delete a DOMA ACL virtual Json::Value doma_acl(const Json::Value& root) = 0; // override keepalive parameters virtual void keepalive_override(unsigned int& keepalive_ping, unsigned int& keepalive_timeout) = 0; }; // Base class for the client instance receiver. Note that all // client instance receivers (transport, routing, management, // etc.) must inherit virtually from RC because the client instance // object will inherit from multiple receivers. struct Recv : public virtual RC<thread_unsafe_refcount> { typedef RCPtr<Recv> Ptr; virtual void stop() = 0; virtual void auth_failed(const std::string& reason, const bool tell_client) = 0; virtual void push_reply(std::vector<BufferPtr>&& push_msgs) = 0; // push a halt or restart message to client virtual void push_halt_restart_msg(const HaltRestart::Type type, const std::string& reason, const bool tell_client) = 0; // send control channel message virtual void post_cc_msg(BufferPtr&& msg) = 0; // schedule a low-level connection disconnect in seconds virtual void schedule_disconnect(const unsigned int seconds) = 0; // schedule an auth pending disconnect in seconds virtual void schedule_auth_pending_timeout(const unsigned int seconds) = 0; // set up relay to target virtual void relay(const IP::Addr& target, const int port) = 0; // get client bandwidth stats virtual PeerStats stats_poll() = 0; // return true if management layer should preserve session ID virtual bool should_preserve_session_id() = 0; // get native reference to client instance virtual TunClientInstance::NativeHandle tun_native_handle() = 0; }; struct Factory : public RC<thread_unsafe_refcount> { typedef RCPtr<Factory> Ptr; virtual void start() = 0; virtual void stop() = 0; virtual Send::Ptr new_obj(Recv* instance) = 0; }; } } #endif